Toggles between the Matte channel and RBG Toggles between the Green channel and RBG Switch to the previous input for the A buffer Toggles between the Alpha channel and RBG Nudge selected shot(s) right by the increment amount set under the Viewer, where space is availableĭisable snap to transition when dragging shots Nudge selected shot(s) left by the increment amount set under the Viewer, where space is available Nudge selected shot(s), where space is availableĪdd a dissolve between two selected shots Insert a Transform soft effect on any shot selections or at the playhead Select a shot, ignoring linked tracks (for example, audio only) Insert a Grade soft effect on any shot selections or at the playhead Insert a ColorCorrect soft effect on any shot selections or at the playheadĭisplay metadata for the selected track item(s) Nudge selected shot(s) down, overwriting any shots on the tracks below Nudge selected shot(s) up, overwriting any shots on the tracks above ![]() Timeline at the current playhead position and rippleĬycles between the available move tools: Multi, Move/Trim, and SelectĬycles between the available edit tools: Ripple, Roll, and RetimeĬycles between the available razor tools: Razor, Razor All, and JoinĬycles between the available selection tools Insert the contents of a source Viewer into the Insert the contents of a source Viewer into the timeline at the current playhead position overwriting existing shots Zooms to view the selected shot(s) on the timeline Select a shot including any linked tracks If not yet activated, creates a new numbered playhead at the current timeline position.Ĭycles between the Slip Clip and Slide Clip tools Jumps to that playhead's position on the timeline. Selects playheads 1-10 if the playhead is already on. Nudge selected shot(s) right, where space is available Nudge selected shot(s) left, where space is available Save current project and specify name (Save As) Save current project or script, depending on environment, and specify name (Save As) Open a recent project or script, depending on environment Note that this does not work if the focus is on the input pane of the Script EditorĬlose the current project or script, dependent on environment Save current project or script, depending on environmentĬycle through tabs in the current pane. Open a project or script, depending on environment The # represents a function key number, F1 through F6Ĭreate a new project or script, depending on environment Make the application or floating window fullscreen. GlobalĮxpand the focused panel to the full window If the mouse buttons do not work for you as described here, try resetting the mouse control type back to the standard Nuke setting ( Preferences > Panels > Viewer Handles > 3D control type > Nuke). Note:This section assumes you are using the default keyboard and mouse-button assignments. If the Shift+modifier does not appear before the letter, just press the letter key alone. Note:Keystrokes in the tables appear in upper case, but you do not type them as upper case. Note:On Mac, replace the Ctrl key with the Cmd key.
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